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= EDTC 601 = = Virtual Collaboration and Communication =

Exploration of Web 2.0, social networking, and virtual reality. Examines copyright, assessment, and instructional methods regarding technology in schools and classrooms. Includes an introduction to online teaching and learning.
 * [[image:EDTC601Graphic.png width="320" height="207"]] || == Course Description and Overview ==

Virtual Collaboration and Communication will develop a background for a variety of current collaboration, communication, and assessment tools. Students will experience a hands-on learning approach to help understand the best uses of current tools and applications, while creating ideas, resources, and lessons that can instantly be applied to the classroom. Students will also examine instructional strategies and resources supporting copyright issues in the classroom. This course will include a brief introduction to online teaching and learning, while comparing online learning environments to traditional classrooms. Field experience is minimal, but important to the completion of learning activities. ||

Enduring Understandings
Students will be able to select the appropriate tool when presenting information to students, creating lesson plans, and for personal use.

Learning Topics

 * Topic1: Blogs and Wikis
 * Topic2: Marzano and Bloom
 * Topic3: Web 2.0
 * Topic4: Social Networking & Digital Citizenship
 * Topic5: Online Teaching and Learning
 * Topic6: Assessments: Formal, Informal and Virtual Tools
 * Topic7: Virtual Reality
 * Topic8: Acceptable Use Policy (AUP)

Field Experience
Field experiences are specific to Topics 3, 6, and 7. Details are listed on individual topic pages and the Field Experience Page.

**Required:**

 * Delicious account
 * Google account

**Supplemental:**

 * Richardson, W. (2006). Blogs, Wikis, Podcasts, and Other Powerful Web Tools for Classrooms. Thousand Oaks, CA: Corwin Press.

Course Prerequisites

 * EDTC 600
 * EDTC 614

Capstone Project
You will need to select two projects or activities from this course to include in your capstone project. There are project/activity suggestions throughout the duration of the course.

Preparing for the Capstone Portfolio Course
Because the capstone builds on material from each of your courses it is essential that you begin collecting and saving these materials now. You should have already created an organizational system in your first IT master’s course that you will use throughout the program to gather artifacts and data for your capstone project. Remember to keep multiple copies of your work and use various means to save and back up your work. *The Teacher Education department and faculty are not responsible for keeping a copy of your work.

You will be creating the web page/portfolio template to be used for your capstone in the Web Development course. But it is important to begin collecting and saving your work now from every course.

Some of the items from every course that will be used for the Capstone portfolio include:
 * Artifacts (course projects and/or assignments)
 * Annotated bibliography (details the research/resources used or discovered)
 * Research reflection (250 words)
 * 1) Reflect on two or three “lessons learned” from the research
 * 2) Reflect on how this new knowledge impacted your teaching practice; how did you apply the research into your practice?; how did it make you a better teacher?

For the portfolio you will also be asked to include:
 * Standards and Skills (list the NETS standards and 21st Century skills that are most represented by your selected artifact(s). Include a brief reflection on how the artifact(s) represents the selected standards and skills.)

This piece can be completed during each course or you can choose to create this piece in the final Capstone course.